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Paper RPG
Student project - Semester End (UG Year 1, Sem 1)
Duration - 2 months
Project Type - Individual
Constraints - Theme, Software, Length, Time
Project Brief:
A gamebook (Choose Your Own Adventure Book) was to be pitched, designed, and written which met a few structural requirements. During this period a variety of playtests and lectures related to Narrative Design and Structure of Stories took place. Regular playtests of other game books and of structural prototypes of our own took place to discover flaws, and test the critical path designed.
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